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..::3D / visual effects animation gallery::..

A collection of a variety of commercial, non-commercial and personal stuff I've done over the years that I have been allowed to show, ranging from newer stuff at the top, down to the older stuff at the bottom. This section gets regularly updated and cleaned out as new stuff is added and older stuff removed.

Update - 04/01/2009 - Ghajini breakdown. Click HERE to read

Ghajini titles - Final Version
Jackpot!
Ghajini titles - Final Version
Ghajini titles - Final Version
Ghajini titles - Final Version
Ghajini titles - Final Version
Ghajini titles - Final Version
Ghajini titles - Final Version
Ghajini titles R&D - initial preview
Ghajini titles R&D - initial preview
Ghajini titles R&D - initial preview
Ghajini titles R&D - initial preview
Ghajini titles R&D - initial preview
Ghajini titles R&D - initial preview
adapted image from the Vein tutorial I wrote for 3D World
resulting image from the Lighting tutorial I wrote for 3D World. Mech model courtesy 3D Palace
Mr Sheen Commercal - Supervision, Lighting, rendering & compositing only, Lightworx
Badlands
Slow motion glass fragmentation, Lightworx
Commercial - Supervision, lighting, rendering & compositing only, Lightworx
Feature Film - SIDEEFFX head blood splatter - particle system, lighting & compositiing only, Lightworx
Feature Film - SIDEEFFX Title Sequence - all elements, Lightworx
Fluidic interaction with "dummy" particles (no fluid system used)
Solar Flare crash-in
Music Video - all aspects, Lightworx
Music Video - detail of painted background sky, Lightworx
Music Video - all aspects (keying, tracking, modelling, animation compositing), Lightworx
Music Video - all aspects (keying, tracking, modelling, animation compositing) except statue model, Lightworx
Product animation, Lightworx / Denman Productions
Product animation, Lightworx / Denman Productions
Lightworx / Starhyke (all elements)
Cell multiplication & "failure"
Lightworx / Starhyke - all elements & compositing apart from Reptid Bridge virtual set (by Chris Harnwell)
Lightworx / Starhyke - All animation, shader design, environment, lighting, effects compositing and ship design. Ship modelling & texturing by Chris Harnwell
Lightworx / Starhyke - All animation, shader design, environment, lighting, effects, compositing & background ship modelling. Foreground ship modelling & texturing by Chris Harnwell.
Lightworx / Starhyke - All animation, shader design, environment, lighting, effects, compositing & foreground ship modelling. Background ship modelling & texturing by Chris Harnwell.
Lightworx / Starhyke - All animation, shader design, environment, lighting, effects, compositing and ship design. Ship modelling & texturing by Chris Harnwell
Lightworx / Starhyke - All animation, modelling, shader design, environment, lighting, compositing & effects. Ship texturing by Chris Harnwell.
"Submarine Rescue" - Lighting, volumetrics, compositing & particle work, Lightworx / BBC
Lightworx / Starhyke - All animation, shader design, lighting, compositing, effects and ship design. Ship modelling & texturing by Chris Harnwell
Rosemount product sting, Lightworx / Denman Productions
"Submarine Rescue" - Lighting, volumetrics, compositing & particle work, Lightworx / BBC
Lindemans product sting, Lightworx / Denman Productions
Rosemount product sting, Lightworx / Denman Productions
resulting image for a Q&A article for 3D World magazine
Penfolds product sting, Lightworx / Denman Productions
"I'll Always Love My Mama" - Earth Approach, courtesy Stewart McKie / Lightworx
Fish
Lightworx "Eye Exam" holoscreen tracking & design for Starhyke
"I'll Always Love My Mama" - Saturn Explosion, courtesy Stewart McKie / Lightworx
BMW, courtesy Lightworx
RX8 (modifed) ,courtesy Lightworx for 3D Canvas
Bullet, courtesy Lightworx
Lightworx "asteroids chase" r&d test for Starhyke . Viper craft modelled by Chris Harnwell based on my designs.
Farasan Islands crash-in - all except base satellite model, Lightworx
Farasan Islands crash-in, Lightworx
Lightworx "atmosphere breakup " r&d test sequence for Starhyke
Lightworx "quantum tear " r&d test for Starhyke
Lightworx water droplet splash & whirlpool animation sting produced for 3D Canvas
Audi TT Quattro
Lightworx brain neuron promo video produced for Big Pink
Lightworx brain neuron promo videoproduced for Big Pink
House model only for 3D Canvas
House model only for 3D Canvas
old blokey, rendered in 3ds max using mental ray & sub surface scattering
Lightworx gunfire for Starhyke
resulting image for a Q&A article for 3D World magazine
Artwork created for Computer Arts Special magazine to accompany a "Hollywood on a Budget" article.
resulting image from Computer Arts' Canyon modelling and texturing tutorial
NRN Design / Pizza Hut.
cd cover / promo material created for cut.rate.box
  Kitchen
      "Labour" - features on the 3ds max 5 cd